Posted on March 31, 2009 by mechanteanemone
This is the second episode of Mark’s PDQ#-based Star Trek game, run on the Monday night Skype open games. The premise: the crew of the USS Resolute is the second-wave team, charged with establishing diplomatic relations and trade with suitable worlds that were recently visited by the Constitution-class ships like the USS Enterprise and the [...]
Filed under: Game Recap | Tagged: actual play, Aliens, game night, PDQ, RPGs, scifi, Skype, star trek | 2 Comments »
Posted on March 31, 2009 by mechanteanemone
This is the first episode of Mark’s PDQ#-based Star Trek game, run on the Monday night Skype open games. The premise: the crew of the USS Resolute is the second-wave team, charged with establishing diplomatic relations and trade with suitable worlds that were recently visited by the Constitution-class ships like the USS Enterprise and the [...]
Filed under: Game Recap | Tagged: actual play, game night, PDQ, RPGs, scifi, Skype, star trek | Leave a Comment »
Posted on March 31, 2009 by mechanteanemone
At our Monday night Skype session, Mark has been running a Star Trek game set in the days of the original series, using the PDQ# system. Edit: Character creation rules are here. The premise: the crew of the USS Resolute is the second-wave team, charged with establishing diplomatic relations and trade with suitable worlds that [...]
Filed under: Game Recap | Tagged: actual play, game night, PDQ, RPGs, scifi, Skype, star trek | 2 Comments »