Posted on April 9, 2009 by mechanteanemone
Sometimes, I can be a little scatterbrained. I posted the game summaries for Mark’s PDQ#-based Star Trek game, run on the Monday night Skype open games, but I forgot to post the character creation rules. Anyhow, here they are. The premise: the crew of the USS Resolute is the second-wave team, charged with establishing diplomatic [...]
Filed under: Game Design, Game Recap | Tagged: actual play, characters, game night, house rules, PDQ, RPGs, scifi, settings, star trek | 4 Comments »
Posted on April 9, 2009 by mechanteanemone
This is the third episode of Mark’s PDQ#-based Star Trek game, run on the Monday night Skype open games. The premise: the crew of the USS Resolute is the second-wave team, charged with establishing diplomatic relations and trade with suitable worlds that were recently visited by the Constitution-class ships like the USS Enterprise and the [...]
Filed under: Game Recap | Tagged: actual play, Aliens, game night, PDQ, RPGs, scifi, Skype, star trek | 1 Comment »