Latest Mouse Guard notes are up. We had another pretty great game last night. You can find the notes on RPG.net here.
Filed under: community | Tagged: actual play, Mouse Guard, RPGs | Leave a Comment »
Latest Mouse Guard notes are up. We had another pretty great game last night. You can find the notes on RPG.net here.
Filed under: community | Tagged: actual play, Mouse Guard, RPGs | Leave a Comment »
Play notes for the most recent couple of games of Mouse Guard are up on RPG.net. You can find them here. Probably the best Mouse Guard game we have had to date. Loads of fun, and several surprise twists and turns!
Filed under: community | Tagged: actual play, Mouse Guard, RPGs | Leave a Comment »
Introduction This is the second supplement to the Variance and Game Design article. While there are some new observations, it covers much the same ground as the first supplement but for a different system, Spirit of the Century. So if you haven’t read the first supplement you should do that. If you have and are [...]
Filed under: community | Tagged: dice, game, Game Design, Probability, rules, statistics, Variance | 2 Comments »
Any time you run an event for the first time, you’re a little nervous about whether anyone will show, and whether they’ll have fun. And even though we’d done one SmiteFest already, that was centered around video games — would a board game focused SmiteFest succeed? The answer is YES. About 20 people showed up [...]
Filed under: conventions | Tagged: events, SmiteFest | Leave a Comment »