Two Clichés Walk into a Bar: Teaming in Risus

Teaming in Risus A previous post discussed the mechanics of Risus, a free, simple RPG. It showed that skill differences were very stark in combat and an opponent was highly unlikely to beat someone of higher skill. This might give the impression that Risus has no way of dealing with such situations, but it does. [...]

Mouse Guard RPG for the win!

The Mouse Guard Role-Playing Game just won this year’s Origin Award for Best RPG, beating Wizards of the Coast’s Dungeons & Dragons 4th edition and Pelgrane Press’ Trail of Cthulhu. Dave Petersen, the author of the comic books this RPG is based on, is justifiably proud. In the same post, Petersen also points us to [...]

Toon City Vice: Arms Deals

I ran another game of Toon City Vice, a game based on the movie “Who Framed Roger Rabbit,” but set in apdos Angeles of the late 60s where Toon Town has grown into Toon City. Here’s my introduction: It’s January 1969, 20 years after Eddie Valiant solved the murder of Marvin Acme. The Soviet Union [...]

The Die Also Risus

Risus is a free, simple, universal RPG that can be downloaded here. The rules are only a few pages long, so it’s worth downloading and reading. The game’s simplicity and speed of character creation make it a handy system for light gaming and one-shots. Despite being a simple game there are some things to consider [...]

The Rules

“You can’t break the rules if you don’t know the rules.” -The Borribles First of all, this is not about the Rules restaurant in London. Though I’ve eaten there and the food is excellent. No, this is some thoughts about game rules. John has been writing a series on game design for this site and [...]

New Mouse Guard notes up

You can find the latest Mouse Guard notes up at RPG.net!  Check them out! This episode was something of a transition, but sets things up for the various plot threads to start coming together in the tumultuous events of Fall, 1152!  We’re almost up to the start of the comic (though I have changed things [...]

Game Design: LARP Design: The basics

Amber Eagar has written an article on her LARP web site, Mortalis Games, and she details out some of the basics to LARP game design in her column “LARP Design: The basics” and she makes the following points: Designing the rules for a LARP is different that designing rules for a table-top game. Don’t plagiarize, but borrow [...]

It’s the Gamer’s Garage Sale!

Games Galore! On July 4th, the Emerald City Gamefest will hold a Gamers Garage Sale at theEpiscopal Church of the Redeemer in Kenmore. Role playing games, board games, card games, all will be on sale from 10AM to 5PM! The proceeds from this sale will go to pay for this year’s Emerald City Gamefest in [...]

LAN Game coordinator needed

Dragonflight is looking for someone to oversee the LAN and computer gaming at this year’s Dragonflight.  Perks include free admission and lodging for the convention, plus unending fame and the gratitude of many convention-goers. Anyone interested should contact Ken Cassady

Cross-posted from Alan Barclay

Hello Story Gamers, The Seattle roleplaying community is having it’s third annual story games convention. We have 70+ attendees so far. The schedule is nothing but games. Some are pre scheduled, but Go Play also has lots of unscheduled and pick up events — and this is where I’ve often had the most fun. Attendees [...]