Amber Eagar has written an article on her LARP web site, Mortalis Games, and she details out some of the basics to LARP game design in her column “LARP Design: The basics” and she makes the
following points:
- Designing the rules for a LARP is different that designing rules for a table-top game.
- Don’t plagiarize, but borrow ideas from other games and tweak them to fit your system.
- Feedback is important.
- Playtest, playtest, playtest and BLIND playtest.
- Don’t be afraid to rewrite or redesign parts.
Hopefully this will be the first of several articles on LARP design from Amber.
Filed under: Game Design | Tagged: Game Design, LARP, philosophy, RPGs
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One small clarification: My last name is spelled Eagar.
Thanks for posting the article.
Oops, I’ll fix that. Sorry.
Thanks.