Amber Eagar has written an article on her LARP web site, Mortalis Games, and she details out some of the basics to LARP game design in her column “LARP Design: The basics” and she makes the following points:
Designing the rules for a LARP is different that designing rules for a table-top game.
Don’t plagiarize, but borrow ideas from [...]
Filed under: Game Design | Tagged: Game Design, LARP, philosophy, RPGs | 3 Comments »
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