Posted on April 12, 2009 by mechanteanemone
Here a funny item that science-fiction geeks will appreciate: the Time Traveler Essentials poster, which you should tape inside your time-machine. According to publisher Topataco: If you’re like us, you live in constant fear of slipping into a wormhole and getting spit out in the 13th century, and the only real useful knowledge you have [...]
Filed under: funny | Tagged: geek life, humor, scifi | Leave a Comment »
Posted on April 9, 2009 by mechanteanemone
Sometimes, I can be a little scatterbrained. I posted the game summaries for Mark’s PDQ#-based Star Trek game, run on the Monday night Skype open games, but I forgot to post the character creation rules. Anyhow, here they are. The premise: the crew of the USS Resolute is the second-wave team, charged with establishing diplomatic [...]
Filed under: Game Design, Game Recap | Tagged: actual play, characters, game night, house rules, PDQ, RPGs, scifi, settings, star trek | 4 Comments »
Posted on April 9, 2009 by mechanteanemone
This is the third episode of Mark’s PDQ#-based Star Trek game, run on the Monday night Skype open games. The premise: the crew of the USS Resolute is the second-wave team, charged with establishing diplomatic relations and trade with suitable worlds that were recently visited by the Constitution-class ships like the USS Enterprise and the [...]
Filed under: Game Recap | Tagged: actual play, Aliens, game night, PDQ, RPGs, scifi, Skype, star trek | 1 Comment »
Posted on March 31, 2009 by mechanteanemone
This is the second episode of Mark’s PDQ#-based Star Trek game, run on the Monday night Skype open games. The premise: the crew of the USS Resolute is the second-wave team, charged with establishing diplomatic relations and trade with suitable worlds that were recently visited by the Constitution-class ships like the USS Enterprise and the [...]
Filed under: Game Recap | Tagged: actual play, Aliens, game night, PDQ, RPGs, scifi, Skype, star trek | 2 Comments »
Posted on March 31, 2009 by mechanteanemone
This is the first episode of Mark’s PDQ#-based Star Trek game, run on the Monday night Skype open games. The premise: the crew of the USS Resolute is the second-wave team, charged with establishing diplomatic relations and trade with suitable worlds that were recently visited by the Constitution-class ships like the USS Enterprise and the [...]
Filed under: Game Recap | Tagged: actual play, game night, PDQ, RPGs, scifi, Skype, star trek | Leave a Comment »
Posted on March 31, 2009 by mechanteanemone
At our Monday night Skype session, Mark has been running a Star Trek game set in the days of the original series, using the PDQ# system. Edit: Character creation rules are here. The premise: the crew of the USS Resolute is the second-wave team, charged with establishing diplomatic relations and trade with suitable worlds that [...]
Filed under: Game Recap | Tagged: actual play, game night, PDQ, RPGs, scifi, Skype, star trek | 2 Comments »
Posted on January 20, 2009 by mechanteanemone
Last weekend’s ConQuest NW was great fun, if exhausting. On Friday I played in the Mouse Guard RPG, and in the Once Upon A Time non-collectible card game. On Saturday I played in a role-playing game called Knights of the Road, Knights of the Rail, another RPG called In A Wicked Age, and a board [...]
Filed under: ConQuest NW, Game Recap | Tagged: board games, ConQuest NW, fantasy, RPGs, scifi | 1 Comment »