Posted on December 1, 2009 by Sophie Lagacé
(Cross-posted to RPG.net.) The Mouse Guard Roleplaying Game is based on the on-going comic book series Mouse Guard and a streamlined, simplified version of the Burning Wheel system, in which you play the protectors and warriors of a medieval society of sentient mice.
Filed under: Reviews | Tagged: actual play, fantasy, Mouse Guard, Reviews, RPGs, rules, Skype, story games | Leave a Comment »
Posted on April 9, 2009 by mechanteanemone
This is the third episode of Mark’s PDQ#-based Star Trek game, run on the Monday night Skype open games. The premise: the crew of the USS Resolute is the second-wave team, charged with establishing diplomatic relations and trade with suitable worlds that were recently visited by the Constitution-class ships like the USS Enterprise and the [...]
Filed under: Game Recap | Tagged: actual play, Aliens, game night, PDQ, RPGs, scifi, Skype, star trek | 1 Comment »
Posted on March 31, 2009 by mechanteanemone
This is the second episode of Mark’s PDQ#-based Star Trek game, run on the Monday night Skype open games. The premise: the crew of the USS Resolute is the second-wave team, charged with establishing diplomatic relations and trade with suitable worlds that were recently visited by the Constitution-class ships like the USS Enterprise and the [...]
Filed under: Game Recap | Tagged: actual play, Aliens, game night, PDQ, RPGs, scifi, Skype, star trek | 2 Comments »
Posted on March 31, 2009 by mechanteanemone
This is the first episode of Mark’s PDQ#-based Star Trek game, run on the Monday night Skype open games. The premise: the crew of the USS Resolute is the second-wave team, charged with establishing diplomatic relations and trade with suitable worlds that were recently visited by the Constitution-class ships like the USS Enterprise and the [...]
Filed under: Game Recap | Tagged: actual play, game night, PDQ, RPGs, scifi, Skype, star trek | Leave a Comment »
Posted on March 31, 2009 by mechanteanemone
At our Monday night Skype session, Mark has been running a Star Trek game set in the days of the original series, using the PDQ# system. Edit: Character creation rules are here. The premise: the crew of the USS Resolute is the second-wave team, charged with establishing diplomatic relations and trade with suitable worlds that [...]
Filed under: Game Recap | Tagged: actual play, game night, PDQ, RPGs, scifi, Skype, star trek | 2 Comments »
Posted on March 16, 2009 by mechanteanemone
Recap of tonight’s Skype-based game of Urchin. We actually fished trash out of the garbage can to write our character sheets, as prescribed in the rules. Chicken Bone Man (John R.) Meat 5, Mind 5 Talents: See your fortune in the chicken bones (mind) Curse you to the darkest Hell (mind) Make the dead walk [...]
Filed under: Game Recap | Tagged: actual play, game night, humor, modern, Skype, urchin | 1 Comment »
Posted on March 1, 2009 by Edmund Metheny
I have started running two different sessions of Mouse Guard via Skype, and have begun an actual play thread on RPG.net. You can find the thread here! So far (after one character creation session and one game session for each group) I believe that it is going quite well. the objective is to run through [...]
Filed under: Game Recap | Tagged: Burning Wheel, Mouse Guard, RPG.net, Skype | Leave a Comment »